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There are two main issues to address for responsive design. I have described checking and modifying the elements to fit the window sizes. The second consideration is providing for touch as opposed to mouse events. The handling of touch events is done by simulating mouse events. The mouse events have, presumably, been defined.
As I already mentioned, certain touch events are handled without any extra programming. These are simple events such as clicking on an element. However, events such as mousedown, mousemove, and mouseup need to be translated. This is because the exact location of the mouse or touch is needed for calculations to draw from the source canvas to the displayed canvas.
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